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Partner
Introductions
- Ask each person to
select a partner who is a stranger to them.
- Give 10 minutes for
partners to interview each other and find out as much about each
other as possible.
- Suggest they take
notes during the interview.
- After the interviews,
ask each person to stand in turn and introduce their partner to
the
entire group. (Encourage them to refer to their notes freely.)
- Note: This icebreaker
works best with smaller groups (less than 20). For larger groups,
it is too time-consuming.
Non-Verbal
Introductions
- Divide the group
into two-person teams, or small groups sitting together as a team.
- Explain that the
purpose is to introduce yourself to your partner (team), but this
entire
activity must be done with no words, ie. Completely nonverbally.
- They may use visuals,
pictures, signs, gestures, signals and anything nonverbal. For
example
pointing to a wedding ring to indicate marriage.
- After 2-minute time
period allowed for each introduction, allow a minute (if necessary)
for
each person to verbally state what they were communicating nonverbally.
Group
Resume
- Small groups put
their collective resume on a flipchart.
- Get them to list:
- previous jobs held
- years in the business
- degrees, diplomas and courses attended
- major skill areas
- hobbies
Two
Truths and a Lie
- Use this icebreaker
for small groups or for each small group sitting together as a
team,
(e.g. 4-6 people.)
- Ask each person in
the group to list 3 facts about themselves on paper. Two of those
facts should be true and one should be false.
- One person in the
group begins by reading their three items out loud to the others.
- The group then tries
to guess which fact is false.
- The person in question
then reveals which one was false.
- The others then
read their three items in turn until everyone has finished.
Common
Ground
- Use this icebreaker
for small groups or for each small group sitting together as a
team
(e.g. 4-6 people.)
- Give the groups
a specific time (e.g. 5 minutes) to list everything they can find
that they
all have in common. Tell them to avoid the obvious - "we're
all taking this workshop." Ask
them to write out their lists.
- After the time is
up, ask each group how many items they have on their lists.
- For fun, ask them
to announce some of the most interesting items on their lists.
The
Name Game
- Ask each person to think of an adjective that starts with the
first letter of their name.
They will use this name along with the adjective to introduce
themselves to the group.
Example: Hello, I'm Adorable Ann
- The next person does the same type of introduction, however,
they go back to introduce
the person who just spoke.
Example: Hello, I'm Jolly Jack, and I'd like you to meet Adorable
Ann.
- The next person does same, following back to introduce all previous
people who spoke.
Example: Hello, I'm Happy Holly, I'd like you to meet Adorable
Ann and Jolly Jack.
- The introductions get more challenging as the size of the group
and introductions continue,
but mistakes and humor are encouraged.
Me
Too
- Everyone in the small group gets 10 pennies/toothpicks/scraps
of paper (whatever.)
- The first person states something they have done (e.g. water
skiing.)
- Everyone else who has done the same thing admits it and puts
one penny in the middle
of the table.
- Then the second person states something (e.g. I've eaten frogs'
legs.)
- Everyone who has done this puts another penny in the center.
- Continue until someone has no pennies left.
Last
Supper
- Each person reports
to their group as follows: if you could have any 3 people, living
or
dead, as guest in your home for an evening, who would they be
and what would you talk
about?
- After hearing from
everyone, the group selects their "all-star" team of
3 guests from all
of the ones listed. Put these 3 on a flipchart so other groups
can read them.
Cocktail
Party
- Use this icebreaker with larger groups.
- Ask people to circulate and speak to one person at a time to
get acquainted.
- After one minute, announce 'CHANGE" and have everyone find
a new person to get
acquainted with for one minute.
- Continue changing every minute until there have been opportunities
for people to meet
most of the others.
Dreams
& Nightmares
- Each person states a "dream" about something positive
they hope will happen in this
workshop.
- Each person state a "nightmare" about something negative
they hope will not happen in
this workshop.
- Put the ideas on a flipchart so all groups can read them.
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